﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace GameServer
{
    /// <summary>
    /// 游戏线程对象类
    /// </summary>
    public class GameThreadObject : IThreadSafeGameThread
    {

        /// <summary>
        /// 供子类重载的Run函数
        /// </summary>
        public virtual void Run()
        {

        }

        /// <summary>
        /// 供子类重载的GameSecLoop函数
        /// </summary>
        public virtual void GameSecLoop()
        {

        }
    }
}
